Science Fiction games were good in 2000
April 29th 2011 06:00
Everyone knows magic is usually performed by magicians who can make cards disappear and reappear with a click of their fingers. But what if there is a world where magic is as commonly used as iPhones? Would it boggle your mind if this other world used to be part of our world?
OMG the box!
Naturally you would want the two elephants to be in their own boxes to keep them from destroying each other, hence the creation of two separate worlds.
And whenever something is created, it is being watched by someone else. This person is known as a Guardian. But what happens if this Guardian couldn’t handle the pressure of managing two worlds on a small pay check? Obviously he would leave, but creates the danger of the two worlds to merge again.
And it is up to you to slap that Guardian’s sense and find the key to his tower to restore order again!
Now doesn’t that sound epic?
What I had described was the back drop for a point-and-click adventure game called The Longest Journey. Yep, I’ve traded my Call of Duty trigger finger and Street Fighter 4 Rising Dragons for a mouse pad and a hot cup of tea. It is a PC game released in 2000, whose story is engaging and creative in concept than anything on offer today.
That is if you can get passed the archaic graphics, deliberately slow pace and the infamous "merge item A with item B and Item C" point and click adventure trappings.
You can emerge yourself in this science fictional tale on Steam for $9.99USD. A game with an epic title costs 90% less than a full retail game.
Now that is done, I’ll be taking another sip of my tea and diving back into the worlds of Stark and Arcadia.
Game on!
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