Can the humble release date be trusted?
August 7th 2007 10:19
I've read an article by Dani at videogames.net.au and thought about how interesting it is that I don't even trust release dates the same way as DVD or movie releases are. Grand Theft Auto 4 brings back not-so-sweet memories of the times I had been waiting for a game and told it won't be coming for another month.
The most likely scenario for the push in release date is that they simply haven't finished making the game. Like a student who tries to rush a major on the night before, but this time ain't so lucky.
Rockstar is just fortunate, unlike audiences waiting for DVD's or movies, that gamers aren't reliant on release dates for games. We have been disappointed many times and this is just another case of an age-old problem that hasn't changed yet.
Another title with a '4' in it that has pushed its release date further and further was Gran Turismo 4. But since it's release, the complaints had long been ended.
Yet at the same time it isn't there fault, I can only imagine how making a video game can push its release date back simply by an unforseeable event in the working process, such as a virus or something, it is definitely not like making the same can of soft drink thats for sure.
When can we trust publishers who promises to meet their proposed deadline? Maybe never. It is all determined by the unpredictable nature of making a video game.
The most likely scenario for the push in release date is that they simply haven't finished making the game. Like a student who tries to rush a major on the night before, but this time ain't so lucky.
Rockstar is just fortunate, unlike audiences waiting for DVD's or movies, that gamers aren't reliant on release dates for games. We have been disappointed many times and this is just another case of an age-old problem that hasn't changed yet.
Another title with a '4' in it that has pushed its release date further and further was Gran Turismo 4. But since it's release, the complaints had long been ended.
Yet at the same time it isn't there fault, I can only imagine how making a video game can push its release date back simply by an unforseeable event in the working process, such as a virus or something, it is definitely not like making the same can of soft drink thats for sure.
When can we trust publishers who promises to meet their proposed deadline? Maybe never. It is all determined by the unpredictable nature of making a video game.
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